ET TerrainViewer

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Using the Project Manager

A project in ET Terrain Viewer is the current set of loaded layers with their properties. You can save your work in a project and open it later. When you start ET Terrain Viewer, an empty project is automatically created. The first layer in a project must be a terrain layer. This is either a raster file, or a TIN file of type Polygon with Z values, where polygons have three vertices. See supported Data Formats for more information.

The Project Manager displays a list of all currently loaded layers. Layers are rendered in reverse order, i.e. the bottom layer is rendered first, and the top layer is rendered last.

You can perform the following tasks:
  • Exclude a layer from rendering
    Uncheck the check box next to the layer to exclude it from the scene. Check the box to render it again.
  • Change the order of layers
    Layers are rendered in reverse order. Use drag and drop to reorder layers. Drag a layer to its new location upper or lower in the list and drop it there.
  • Remove one or more selected layer from the current project
    Click command Remove from the context menu to remove the selected layer(s).
  • Zoom to selected layer(s)
    Click command Zoom to layer from the context menu. The command will zoom to the selected layer. If multiple layers are selected, the command will zoom to the union extent of the selected layers.
  • Zoom to all layers in the project
    Click command Zoom to all from the context menu to zoom to the union extent of all layers in the project.
  • Set layer properties
    Click command Properties from the context menu to open the dialog with the properties of the selected layer.
    NOTE: In order to avoid incorrect data display all the layers loaded in a single project need to have the same coordinate system and fall within the same extent.

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Copyright © Ianko Tchoukanski